Coping with Bloodlust:ĭealing with Bloodlust then is much less of a problem that it was before but a lot of the strategy that was used previously still applies to the latest rules. As you can no longer lose that action, whereas before you may have chosen to Blitz with a Thrall if you were out of rerolls, you can now Blitz with a Vampire instead without fear of losing the Blitz action for the turn. Action was a great help and gives you a much greater control over failing Bloodlust than before. That last change of not losing your Blitz, Pass etc. Now you can still perform that action and only have to change a Block Action to a Move one, with all the other possible actions letting you move next to a Thrall if necessary anyway. You also lost any declared action, being forced to take a move action instead. The changes now mean that you can only Badly Hurt your Thrall team mates when biting them, before there was no such limit meaning killing your team mates was possible. The current version of the rules have made it lot easier to deal with than the original incarnation, though it is still one of the few ways a player can hurt someone on their own team. The only way to recreate a powerful representation of what a Vampire player would be capable of was to give them a negative trait, which comes in the form of Bloodlust. If he was holding the ball, it bounces from the square he occupied if he was removed and he will not score a touchdown if he was in the opposing end zone. Failure to bite a Thrall is a turnover and requires him to feed on a spectator – move the Vampire to the reserves box if he was still on the pitch. Once the Vampire has bitten a Thrall he may complete his Action. The injury will not cause a turnover unless the Thrall was holding the ball. If he is standing adjacent to one or more Thrall team-mates (standing, prone or stunned), then choose one to bite and make an Injury roll on the Thrall treating any casualty as Badly Hurt. Either way, at the end of the declared Action, but before actually passing, handing off, or scoring, the Vampire must feed. The Vampire may continue with his declared Action or if he declared a Block Action, he may take a Move Action instead. On a 1, however, the Vampire must feed on a Thrall team-mate or a spectator. Vampires must occasionally feed on the blood of the living, Immediately after declaring an Action with a Vampire, roll a d6: On a 2+ the Vampire can carry out the Action as normal.
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